Systems so Far
Articles about my experience touring and working with live events.
How to Tune Versus Tone a System in Live Sound
Tuning Versus toning a systemA few years ago, I wrote an article called “The Art of Data,” where we discussed why a technically correct sound system is not always the best sound system. I want to take that idea a step further and talk about what that distinction looks...
Why I Stay and Audio Engineer
Why I stay an audio engineerIn the words of Bob Ross sometimes at best life is a series of happy accidents, and even on my worst days I’ve learned that perhaps that sometimes I’d rather be lucky than good. But what’s the point of saying that? Well this year I turned...
How to Consider the Use of Shared Infrastructure for Live Events
Considering Context in the use of shared infrastructure in live eventsShared infrastructure built around network switches, fiber optics, and distributed systems is rapidly becoming the future of live events and touring. Increasingly, productions are moving beyond...
360 to Stadiums: Designing Audio Systems for Modern Touring
360 to Stadiums: Designing Systems for Modern TouringFor a long time, designing touring audio systems was relatively predictable. You built a system based on a general venue type—or even a few specific venues of the same type. You optimized it for speed and...
Starting the Milan Network at Playback. A Solution for Fly Date Flexibility and More
Starting the Milan Network at Playback. A Solution for Fly Date Flexibility and MoreIn the current age of touring, where playback rigs no longer provide just a few stereo stems of audio, they now provide show-critical information. This information includes timecode,...
How to Operate on Design First Principles in Live Sound
You Can’t Untune a Bad Design: Operating on Design First PrinciplesThey say, “an ounce of prevention is worth a pound of cure”. In the same sentiment, many engineers often say, “you can’t untune a bad design”. So what does this really mean? It means that operating...